If there are some important questions that you'd like answered, but that aren't on the FAQ, E-Mail them to me at [email protected].
What is S.P.R.A.L.?
S.P.R.A.L. stands for "System Playing Role Action Live". This makes much more sense if you
flip it the other way around and read it as "Live Action Role Playing System". Some of you
might think, "hey, why didn't you just name the group LARPS?" Well there are a few reasons
for that, the only important one being that LARPS has already been used.
Still confused? Hold on, it gets better.
Well, we play role-playing games, more specifically live action role-playing games, and
even more specifically we play games by a company called
White Wolf Game Studios.
So, imagine getting together with a bunch of your friends (S.P.R.A.L. games have been recorded at
in between forty and fifty participants during peak periods) and writing a story. You create a character,
and decide what that character does, what she says, and so forth. To add in a random factor, systems of
dice throws are written and used, along with attribute ratings and skill categories to help calculate the
probability of an action succeeding. That's table top role playing.
The rules we play by here at S.P.R.A.L. can be found in White Wolf's "Mind's Eye Theatre" line of books,
including such books as Laws of the Wild, Laws of the Night, and The Shining Host.
It's a fine system, and the games, well, each has it's own merits. The games are set in the "World of Darkness",
which is pretty much the same as the real world, except a little more twisted, a little darker. For more information,
be sure and visit your local game/comic book shop.
If you are schizophrenic, or for some other reason have an already faulty grip on reality, roleplaying games
are probably best avoided. As for concerns over drugs and sexual activity involved in roleplaying games, I would
like to say that none of the games I have been in have involved illegal substances or sexual activity that I knew of.
Again, it's most likely that people would continue to have sex and do drugs if roleplaying games didn't exist. It's
the people, not the games.